--:--h, Barcelona

WORK BETTER,

LIVE SMARTER,

BE HAPPIER.

Welcome, I am Moisés Carracedo, a Digital Art Director and Visual Designer with a specialization in branding, art direction, and digital design. Based in Barcelona, working worldwide.

SELECTED PROJECTS

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Here I present some of my work, spanning different fields and sectors, both on a large and small scale. Each piece is the result of exploring ideas, bringing them to life through creativity, and finding new ways to connect with people.

Always seeking new possibilities.

Glen Moris Shoes

The handcrafted difference

Ayro Architecture

Shaping space with purpose

Serena Cbd

When anxiety bends, calm restores

Terraloe Skincare

Nature regenerates your skin

Moralez Dj

Warm & electronic south

Nixon Watches

Transformation of Rubber

Solarcheck Energies

Where people and energy meet

New Balance Numeric

Let me give you my "Numeric"

If these projects have caught your attention and you would like to explore further, I invite you to discover the rest of my work below. Each one reflects my creative approach and my ability to develop design solutions tailored to different needs and challenges.

BEHIND THE WORK

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Beyond the visible lies a story and a life created by diverse experiences, passions, and inspirations. The music, the places, the people, and the moments that have left a mark contribute to who I am today, someone who goes beyond the professional, reflecting interests and influences that have shaped and continue to shape my path.

Gordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1TrainspottingGordon_Smith_surfboards-1Saul_bass_book-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtownmonkey_islandAmstrad_computerdavid_carson_design_2Dieter_Rams_BraunTrashin_filmalf-1Trainspotting
grid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_bodygrid_systems_2thrasheroutrun_gameBauhausNirvana_BandMegadrive_consolemoby_playThe_prodigyexpo_92_sevillaStreet_fightergarbage_Pail_Kids-1le_llamaban_body
Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1Paul_rand_IBMDieter_Rams_BraunAirwalk_logosiamese_dreamback_to_the_futureOlympus_Stylus_Zoom_Epic_80david_carson_design_2mineralsterminator_2Gordon_Smith_surfboards-1
Scalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_runScalextricgarbage_Pail_Kids-1alf-1The_prodigysim_cityakira_filmSancheski_skateboardsPentagram_book_NYFraggle_Rockwhere_is_wallytente_gameTransport_tycoonMarble_run

With a 15-year journey that has taken me from Bilbao to Barcelona (via Seville, Madrid, and Florence), I have had the privilege of working with incredible people on inspiring projects, developing design solutions for a wide range of sectors such as technology, banking, food, and retail, collaborating with both established companies and startups.

For me, the most important thing is working with honesty. Design is my true passion.

CREATIVE PROCESS

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I consider design to be a creative process in which each phase connects and builds upon the previous one to create ideas.

1

Insights & Creative Approach

2

Concept & Design Strategy

3

Design Explorations & Design Direction

4

Production & Implementation

These four phases are the foundation upon which I build every project. If you're interested in understanding what each stage involves and the value it brings, I invite you to explore the process of each one in more detail below:

CONTACT ME

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I am open to proposals, collaborations, or projects where I can contribute a strategic perspective and a creative approach. If you are developing an idea, starting a new phase for your brand, or looking for a profile like mine to complement your team, it would be a pleasure to explore how we could work together.

Please let me know the most convenient way to contact you, and I will get back to you as soon as possible. I look forward to continuing this conversation. Best regards.

LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK? LET'S TALK?
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